Sony announced yesterday that “LittleBigPlanet 2” is on the way. Being one of Sony’s successful exclusive franchises, there was little doubt that a sequel has been in the works – particularly since SCEA bought LBP developer Media Molecule earlier this year. Once again the game will emphasize gamer customization and creativity using the “Create” mode.
Building on the gameplay of the original, LBP 2 will expand the range of things that players can do in their unique worlds. In LBP 2, Sack-Boy, the malleable hero of the game, will have access to new tools like a grappling hook, “power gloves”, and a “magic bag”. Also, LBP 2 will support Playstation Move; according to Sony, motion control may only be used in specific Move-ready levels.
While players will not be able build levels using the Move, LBP 2’s CREATE mode will add some new options for aspiring game developers including programmable NPCs, health meters and the ability to create a unique control scheme. Lastly, LBP 2 will be backwards compatible, meaning that players can import their games from the original LBP so they can tweak their games, or simply play them with updated graphics.
Media Molecule told 1up.com that more information about LBP 2 will become available at E3 next month, including info on the soundtrack and hopefully (fingers crossed) a release date.