Nobody actually watches the Super Bowl. I mean, hundreds of millions of Americans tune in, but very few people actually pay attention to what’s going on. Since most football fans’ favorites teams aren’t playing people pay more attention to the beer, the food, and the infamously expensive commercials. At the same time, in the past year millions of bored people have turned to iPhone games like, say, Angry Birds, to kill time.
Sega broke the bad news to Sonic fans today that the nostalgia-inducing downloadable “Sonic 4: Volume 1” has been pushed from its fast-approaching “summer” release to some time in “Late 2010”. Sega said that the development team needs more time to “tune, balance, and maintain the kind of polish” and an “unrivaled classic Sonic feel.” So far it looks like Sega has taken a lot of time to make sure fans of the series feel a rush of nostalgia when they play this new game – if they need a little extra time, it looks like it could be worth the wait.
Trying to sprinkle a little good news in with the bad, Sega also announced that, in addition to being available via PSN, Xbox Live and Wiiware, the company is developing a version of the game for the iPhone/iPod Touch. While it is nice that Sega is adding a portable option for the game, it might be challenging for Sega to maintain that “classic feel” on a platform that has no buttons…
UPDATE: Sega also released a trailer. Gameplay in Splash Hill Zone.
Unless you live under a rock and/or haven’t entered a bookstore in the past year, you’ve heard of Seth Grahame-Smith and his literary mash-up “Pride and Prejudice and Zombies”. It’s a New York Times bestseller that has already generated two similar titles, (“Sense and Sensibility and Sea Monsters”, “Abraham Lincoln: Vampire Hunter”) and a prequel (“Dawn of the Dreadfuls”): Plus, there’s a movie adaptation on the way, starring Natalie Portman. In short; this book is phenomenon.
Knowing all that, it makes total sense that developer Freeverse is jumping on the “PP&Z” bandwagon, making an iPhone game based on the franchise. According to Kotaku, Freeverse has described the game as “a rollicking action title with the perfect blend of zombie slaying action and touching romance narrative”. Based on the picture, that means Victorian-themed zombie killing with romantic cutscenes. “Pride and Prejudice and Zombies” will hit the App Store some time in April.
Capcom’s intriguing iPhone port of Street Fighter IV was priced and dated today. According to Gamepro, the game will hit the app store some time next month and will run iPhone gamers a hefty ten dollars. Ten bucks doesn’t seem like a lot in the greater scheme of things, but for an iPhone app, it’s a bit pricy. Then again, the screens for the iPhone version look remarkably like the console version; they use the same half-cel-shaded art, and it doesn’t look like you think it would on a tiny non-gaming machine.
Capcom also revealed the game’s reduced roster: It’ll have eight characters; Ryu, Ken, Guile, Blanka, Chun-Li, Dhalsim, M. Bison and Abel. Each character does have the their entire skill set from the console version, including super and ultra moves. Capcom says they chose to reduce the number of characters, rather than cut their abilities.