Well, technically they’re scans, not screenshots. Media outlets were hesitant at first to refer to these images from Japanese gaming mag CoroCoro as the very first screens from “Pokemon Black and White.” Nintendo just announced “Black” and “White” last week, which may be why there were so many skeptics. Though the gameplay seems to be similar to be classic Pokemon, the new game(s) feature a visual overhaul – Black and White are dropping the classic overhead perspective, in favor of a dose of 3D.
Nintendo Announced the next pair of Pokemon games on Wednesday. Pokemon “Black” and “White” will be released in Japan some time this fall. According to Nintendo, the new games will be the first true sequels in the series since “Diamond” and “Pearl” in 2006. At the announcement, Nintendo dropped the names of the first two new Pokemon, “Jiroa” and “Jiroaaku”.(Japanese Names)
As of now, there is no official plan to release “Black” and “White” stateside, but we’ll keep you posted.
In a publicity segment called “Iwata says”, where Nintendo President Satoru Iwata talks to developers about their Nintendo projects, the prez said that he thought the visuals in Capcom’s upcoming “Monster Hunter Tri” are the best visuals in a Wii game to date, and that the game has drawn out Nintendo’s competitive side:
“I can tell Nintendo’s staff has really been galvanized by you. I can tell they feel like you did what they hadn’t yet… Looking at the graphics objectively, I feel like the game’s visuals are one of the representative examples of what can ultimately be done with Wii. I think it has placed the “Zelda” team under a considerable amount of pressure.”
This may be a matter of translation or my having seen to many movies with sinister executive, but that last statement about the Zelda team sounds more like a threat than a simple comment. Either way, in my mind, the gauntlet has been thrown and will now be comparing the two from now on.
As for “Monster Hunter Tri”, you can see for yourself how nerve-wrackingly good the visuals are when the game is released on April 20’th.
This new trailer for Metroid: Other M is the first to have actual gameplay. On that subject, two things stick out during the trailer: First, the gameplay looks super-fast. Significantly faster than any of the “Prime” games… Or any game in the series, really. Second, the trailer shows that, while you generally hold the controller the old-fashioned way (Sideways), aiming the controller at the screen like a remote changes the perspective to the first person for precision shooting.
Between this and “Mario Galaxy 2”, it’s going to be a great spring for Nintendo fans…
Nintendo officially announced today that their next handheld console, called the “3DS”, is on the way. The new console, as Nintendo showed off today, will build on the tech trend growing in TV and film, playing games in 3D. At first glance, the physical console looks like a another iteration of the DS; it has dual screens and the same button layout as Nintendo’s current console. The similarity is boon, though, as the 3DS will be backwards compatible, playing the entire DS and DSi library. As for the release date, Nintendo only said that the console would launch in Japan sometime before March, 2011. Ultimately, Nintendo didn’t actually say much about the console, but a more comprehensive unveiling will definitely be coming at E3 in June.
If you have been following the rumblings of industry pundits and rumor-mills, then the fact that Nintendo has announced that they’re making a new portable console comes as little surprise: Rumors of the so-called “DS Successor” have been floating around for months. Some have even speculated that Sony may also present the PSP2 at E3, kick-starting the next-gen handheld console war.
UPDATE: Rumors have already begun circulating, filling in some of the blanks left by Nintendo’s bare-bones announcement. According to two separate Japanese business magazines, Nikkei and Asahi, the 3DS achieves its three-dimensional using a technology called a “Paralax Barrier”, developed by Sharp. The illusion is achieved by using a second overlapping screen with a series of slits; the result is that the player sees a different set of pixels with each eye, which is perceived as depth. The trades also mention a special D-Pad for moving in 3D, built-in rumble support, and a tilt sensor, similar to the iPhone.
We will keep you updated on the rumors and announcements as they come.
Here is the new trailer for Super Mario Galaxy 2, which was presented at Wednesday’s Nintendo Summit. I should’ve put it up before, but I didn’t. The preview features some of the game’s new features, like a drill that can go through planets and YOSHI. Also, the chinese-dragon Bowser is really cool. Even though the design of the game seems almost identical to the first, most of the notable changes seem pretty exciting.
Nintendo held their US media summit San Francisco today. At the conference, they announced the release dates for their first-party lineup for Spring and Summer, 2010. Most exciting and surprising were the release dates for Super Mario Galaxy 2 and Metroid: Other M, which will both be in stores this spring. Galaxy 2 will be coming out May 23’rd, while the new 2D Metroid is set to be released on June 27’th. Frankly speaking, until yesterday’s hint from Nintendo’s Australian summit (They’re going to be having international “summits” all week), it was widely assumed that word would come at E3 that both games would be ready some time around Christmas. Other interesting releases include the US release of Monster Hunter Tri (April 20’th) and Sin & Punishment 2: Star Successor (June 7’th) and whole bunch WiiWare titles, including Mega Man 10 (March 1’st).
You might be asking; “well now that they’ve done all this, what is Nintendo gonna show at E3?” Well, the word is that, regardless of what Nintendo says now, that they will be unveiling the DS-2 at this year’s big show. Announcing AAA titles like Mario Galaxy 2 now will presumably free Nintendo of the responsibility to promote their releases at E3 so they can focus on the console launch.